AO: pain-train
Q: G-string , Wolfpack
PAX: Pitmaster, Chili Dip, Half Lyfe, FLO, Cheeks, Derby
FNGs: None
COUNT: 8
CONDITIONS:
WARMUP:
Warmup: “Waking the Crew”
• Windmills (loosening the rigging)
• WMH (old pirate joints creaking)
• High knees (the pirate jig)
• Plank shoulder taps (checking the deck for loose boards)
• 10 Burpees (Swab the deck)
ADVENTURE TIME!!
THE THANG:
Two crews: Black Pearl and Flying Dutchman
Their ship: a picnic table
Their mission: travel between islands, complete challenges, and secure treasure
Each island has two treasure chests: a light cinder and a heavy cinder
After completing the island challenge, the winning crew takes the light one and loads it onto their table
The losing crew takes the heavy one and loads it onto theirs
By the final island, each ship will have multiple treasures on it, making the carry harder or easier depending on performance. Perfect payoff.
⸻
The Thang: The Voyage
Seafaring rules:
• Crews must carry their table at all times between islands
• Crews must stay together
• No running with the tables
• Every man touches the table at least once per leg
• A crew may not leave an island until everyone finishes the challenge
⸻
Island 1: The Stage
“Hoist the Sails”
Workout
• Each PAX does two full sandbag pulls then runs the bag back to the start
• While one man pulls, rest of the crew does merkins
• When all men have hoisted, crews race to choose their treasure
Treasure: 1 heavy block, 1 light block
Winners load the light gem onto their table
Losers haul the cursed one
Carry to next island.
⸻
Island 2: The first Gazebo
“Walk the Plank”
Workout
• 25 pistol squats / leg (can use the bench)
– 15 reps on second round
• PAX hold a low plank
Winners grab the light treasure
Losers take the heavy one
Carry to next island.
⸻
Island 3: The Other Gazebo
“Jump Ship”
Workout
• 20 box jumps
• PAX squat hold until the last pirate completes his jumps
– two rounds per team
Winners take light
Losers take heavy
Carry toward final showdown.
⸻
Final Island: “Davy Jones Locker”
Unload all the blocks
Each team must do:
• 15 block thrusters per man
• 15 block rows per man
• 15 block curls per man
PAX does side straddle hops until all PAX are done
Then stack their treasure chests neatly as a “buried trove.”
First crew finished wins the day.
⸻
Cooldown: “Return to Port”
MOLESKINE:
Verso L’alto – to the heights!
We can’t rest when we’ve reached one set of goals. That is the time to set new goals and keep pushing. Our job is to lead, to protect, and to be an example.
ANNOUNCEMENTS:
Check the slack channels
COT: